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Persuasion

51-372 Spring 2020

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Category: Classes

Class 9/ 03.18: Virtual classroom / New habits and lifestyles
Classes

Class 9/ 03.18: Virtual classroom / New habits and lifestyles

March 20, 2020March 20, 2020

Today’s class constituted the first one in our new […]

Class 7 / 02.26: New Metaphors
Classes

Class 7 / 02.26: New Metaphors

February 26, 2020February 28, 2020

In today’s class, we took a deeper dive into […]

Class 6 / 02.19: Workshop with Tara Campbell and Ariana Lutterman
Classes

Class 6 / 02.19: Workshop with Tara Campbell and Ariana Lutterman

February 19, 2020February 24, 2020

This week’s class was focused around how to better […]

Class 5 / 02.12: (Inter)personal Persuasion
Classes

Class 5 / 02.12: (Inter)personal Persuasion

February 13, 2020February 13, 2020

During the class, and considering that many students are […]

Class 4 / 02.05: Multimodal Critical Discourse Analysis
Classes

Class 4 / 02.05: Multimodal Critical Discourse Analysis

February 7, 2020February 28, 2020

For our fourth class, we dived into the field […]

Class 3 / 01.29: Trip to the Heinz History Center
Classes

Class 3 / 01.29: Trip to the Heinz History Center

January 31, 2020January 31, 2020

Today we changed the dynamics of our seminar by […]

Class 2 / 01.22: Persuasion as an art and a skill
Classes

Class 2 / 01.22: Persuasion as an art and a skill

January 23, 2020January 23, 2020

Continuing with our exploration of the key concepts and […]

Class 1 / 01.15: Introduction to persuasion
Classes

Class 1 / 01.15: Introduction to persuasion

January 11, 2020January 15, 2020

Today we kickstarted the course by getting a sense […]

About this course

Persuasion / Spring 2020
Wednesdays, 12.00–2.50PM, MM 107

Contact details:
danlockton@cmu.edu
sjuri@andrew.cmu.edu

 

 

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2020 (3) assignments (43) Bee (1) Blog (2) Dark Patterns (1) Entertainment (1) ethos (1) freedom (2) how are you persuaded (5) hyperbole (1) icon (1) imaginaries (4) logos (1) Netflix (1) pathos (2) persuasion (4) Project 2 (1) prosperity (1) rhetorics (4) semiotics (3) sign (2) symbol (3) Video Games (1) you as a persuader (1)
2019

Persuasion 2020 | School of Design - Carnegie Mellon University Fabulist by Shark Themes